Bug Fixes Devlog 03
I just finished finals and so I had some extra time. I fixed one major bug and a few minor ones.
The main fix is that Sir George will not try to attack "the Empty" in the top left corner of the map during combat. If he actually hits "the Empty" the game crashes. So this is the main game breaking bug I'm aware of, and I believe it is now fixed. Also before because of a bug you could only taunt once during the game ever. Now you should be able to do it once per turn but you can't taunt an enemy more than once during a battle.
I assume there are many bugs still in this game. For example, the "Double Strike" maneuver for the Swordmaster most likely doesn't work right. I'll have to get around to fixing it eventually (unless I correctly coded it on my first try, which seems unlikely due to the complexity).
In the next few days (or today) I'll update the build. Currently it is still the buggy version. I want to get this game to a non-buggy state eventually but it is hard when it's only me and like two other people playing it!
EDIT: Okay I uploaded a newer version with game breaking bugs hopefully fixed. There will still be bugs in it, most likely, until some people put some serious time into testing it. Most of these bugs, however, could be fixed easily as soon as I become aware of them.
Get Rescue the Cat
Rescue the Cat
Hell Simulator RPG
Status | In development |
Author | rtc_ocggd |
Genre | Role Playing, Action, Adventure |
Tags | Fantasy, Indie, java, Narrative, Pixel Art, Singleplayer, Superpowers |
More posts
- Fixed Heap Space Errors and Reduced Size to 250 MB34 days ago
- Out of Early Access!41 days ago
- Major Fixes Devlog 1161 days ago
- Major Fixes Devlog 10May 03, 2024
- Bug Fixes Devlog 09Apr 09, 2024
- Bug Fixes Devlog 08Mar 31, 2024
- Bug Fixes Devlog 07Mar 11, 2024
- Bug Fixes Devlog 05 (major)Mar 04, 2024
- Bug Fixes Devlog 04Mar 04, 2024
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