Rescue the Cat
A downloadable game
How does the 20th level warrior defeat the giant, heavily muscled rock troll? It is thirty feet tall, has blade-like claws and a maw of shark-like teeth. Does he make four attacks per round and half of them are critical hits? No, he leaps fifty feet into the air and cleaves the troll's thick magically durable skull with his two hundred pound sword!
That is how fantasy combat works in Cambrelara, a magical land of adventure and fun! In Cambrelara, you absorb Mortal Energy from fallen foes and use it to enhance your own mystical powers such as "dense body" (super strength/durability), an enhanced time rate, magic resistance, mind over matter, or others.
Become a squire of Alisia, a great nation of Cambrelara, and embark on a quest that involves:
* Exploration mode where movement is point and click and you can interact with the world
- Talk to npcs
- Buy and sell items and loot treasure
- Buy or hunt food that you must eat but that also can provide stat boosts
- Brew potions
- Up to 6 skills used for exploration mode
- Travel all over Alisia and neighboring lands
* Combat mode where your character sprite turns into a game piece
- Choose from nearly 40 combat maneuvers that you learn as you progress in different class paths
- Learn up to 12 spells if you choose the Spellsword class at character creation
- Use items including exploding throwable orbs, magical spell rods, and spell scrolls
- Choose from up to 15 combat skills and advance them as you level up
- Strategical combat takes place on a grid like a tabletop game where flashing icons, sound effects, and a "combat narrative" menu that narrates every detail of combat make for a satisfying experience. It is like a tabletop rpg except faster, more streamlined, and more complex since the computer can easily handle many calculations
* A fun soundtrack that keeps the action going (credit to gamesoundsxyz.com for all the sounds). Beating the game with one character should take under two hours but there are five character classes to choose from (the Swordmaster class branches at second level into either the Kensai or the Bladedancer class).
About the developer and the development process:
RTC is a game I made mostly over summers while going to college, based on me previously wanting to make a game and writing a lot of homebrew content. It took a long time to make and it is coded completely in Java! It is fully playable but needs some polish and might still have some bugs. If you find any, I need info about where the bug occurred and I need the console output associated with it, if any.
Send bug reports to rescuethecat@outlook.com
Only requirement to play the game is installing a recent version of Java (Java 20 or later) and you should be able to run it with 64 bit Java but 32 bit Java might throw an error.
Finally: If your display settings have the scale set to anything other than 100%, the pixel art will be distorted and will not look right. To fix this, just right click on your desktop and click on "Display settings". In Windows 11, the option to reset the scale will show up under "Scale and Layout".
Updated | 3 days ago |
Status | In development |
Author | rtc_ocggd |
Genre | Role Playing, Action, Adventure |
Tags | Fantasy, Indie, java, Narrative, Pixel Art, Singleplayer, Superpowers |
Download
Install instructions
Basically just 1 ) extract the Rescue the Cat folder to your desktop then 2) make sure Java 20 is installed (Java Archive Downloads - Java SE 20) then 3) click the .bat file to play!
As for the Java 20 link, "Windows x64 msi Installer" is the download link you probably want if you're on Windows. If you want to try running it on a 32 bit machine you can, but you'll likely run into heap space issues.
If you are running it on Linux, you'll need to translate the .bat file script into whatever the Linux friendly equivalent would be. Run the main Game file, make sure to include the jl.jar file, give the JVM at least up to 3 GB of heap space. I will test it on Linux eventually.
Make sure scale is set to 100% in the display settings (right click on desktop) or else the pixel art won't display correctly.
Development log
- Fixed Heap Space Errors and Reduced Size to 250 MB34 days ago
- Out of Early Access!42 days ago
- Major Fixes Devlog 1162 days ago
- Major Fixes Devlog 10May 03, 2024
- Bug Fixes Devlog 09Apr 09, 2024
- Bug Fixes Devlog 08Mar 31, 2024
- Bug Fixes Devlog 07Mar 11, 2024
- Bug Fixes Devlog 05 (major)Mar 04, 2024