Bug Fixes Devlog 04
Major fixes.
Respawning hopefully works correctly now, and the flashing icons won't get messed up in later combats if characters die.
The action select buttons should work better, sometimes the cursor icon doesn't change right if you scroll quickly ... that is a minor problem that could be easily fixed later, I just want to think about the best way to do it first.
Definitely there still are bugs, but it is theoretically possible (but unlikely) that there aren't very many. "Double strike" was different to code than any other maneuvers, and I'm afraid I didn't do it right ... you could skip the Blade Dancer class but AIs will try to use it, hopefully it doesn't crash the game. The other main thing I'm concerned about is using Items during combat and the Items action bar itself being buggy, not sure if this is actually bugged or not .... think there may be something with the action bar though.
Other problems to be fixed still: Sir George can be erratic during combat (but it's funny, maybe I should leave it in there?), many miscellaneous ones that may take awhile to find, very minor issues (polish really) I should get around to fixing
Files
Get Rescue the Cat
Rescue the Cat
Hell Simulator RPG
Status | In development |
Author | rtc_ocggd |
Genre | Role Playing, Action, Adventure |
Tags | Fantasy, Indie, java, Narrative, Pixel Art, Singleplayer, Superpowers |
More posts
- Fixed Heap Space Errors and Reduced Size to 250 MB32 days ago
- Out of Early Access!40 days ago
- Major Fixes Devlog 1160 days ago
- Major Fixes Devlog 10May 03, 2024
- Bug Fixes Devlog 09Apr 09, 2024
- Bug Fixes Devlog 08Mar 31, 2024
- Bug Fixes Devlog 07Mar 11, 2024
- Bug Fixes Devlog 05 (major)Mar 04, 2024
- Bug Fixes Devlog 03Dec 14, 2023
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